로그인

검색

조회 수 1788 추천 수 0 댓글 0
?

단축키

Prev이전 문서

Next다음 문서

크게 작게 위로 아래로 게시글 수정 내역 댓글로 가기 인쇄
?

단축키

Prev이전 문서

Next다음 문서

크게 작게 위로 아래로 게시글 수정 내역 댓글로 가기 인쇄

http://www.algorithmist.net/technotes.html

 

Computational Geometry

Focusing primarily on interactive creation and display of two-dimensional curves, I hope this series illustrates that Flash is a valuable tool in teaching computational geometry. Each TechNote below opens in a new browser window.

:: Natural Cubic Splines - Natural and parametric cubic splines.

:: Hermite Curves - Cubic Hermite curves.

:: Quadratic Beizer Curves - Quadratic Beizer's and MovieClip.curveTo().

:: Cubic Bezier Curves - Cubic Bezier's and introduction to quadratic approximation.

:: Catmull-Rom Splines - An introduction to Catmull-Rom Splines.

:: Arc Length of a Catmull-Rom Spline - Arc Length of parametric curves and derivative evaluation, applied to Catmull-Rom splines.

:: Curve-Constrained Scrolling Via Script - Parametric Quadratic and Piecewise Hermite curves applied to curve-constrained scroll indicators.

:: Arc-Length Parameterization - Introduction to curve parameterization and how to reparameterize a curve on arc length. Techniques applied to a Catmull-Rom spline. Examples include how to distribute sprites evenly along a curve and path animation (including path following and orientation).

:: Recursive Subdivision - Splitting a cubic Bezier curve into multiple equivalent, but smaller segments. Several subdivision approaches are discussed with the ultimate goal of pairing a fast subdivision with a piecewise cubic Bezier spline.

:: Composite Bezier Curves - Constructing a piecewise cubic Bezier curve that interpolates a set of knots with G-1 continuity and tension control. Optimized for fast drawing.

Online Demos

These interactive demos illustrate various concepts in applied mathematics. Most initial examples are from the field of computational geometry. All demos required the Flash 9 player.

:: Parameterization Demo - Illustrate the difference bewteen uniform and arc-length parameterization on a cubic Bezier spline.

::Quadratic Bezier Parameterization - illustrates the difference in natural vs arc-length parameterization for a simple quadratic Bezier curve.

::Quad. Bezier, 3-point interpolation - The classic formula familiar to many Flash programmers is actually a simplified version of a more general parameterization, called 'midpoint' parameterization or 'midpoint interpolation'. The more general formula is discussed in the Cubic Bezier TechNote. This demo illustrates the difference between midpoint, chord-length, and arbitrary parameterizations.

::Catmull-Rom Spline animation - a simple example illustrating the animation of a Catmull-Rom spline from beginning to end, as if it were being drawn by hand. Also a subtle introduction to spline parameterization.

::Closed-Loop Catmull-Rom spline - a simple method for setting outer control points for a smooth, continuous-loop Catmull-Rom spline.

::Path Animation with Papervision 3D - a simple demo illustrating path animation with Papervision 3D and the 3D Catmull-Rom spline.

::Lemniscate of Bernoulli - how to use a closed-loop Catmull-Rom spline to animate sprites around a Lemniscate of Bernoulli (infinity or fiture-8 shape).

::Papervision 3D Figure-8's- builds upon the 2D Lemniscate of Bernoulli example to animate markers along figure-8 paths in the XY, XZ, and YZ planes.

::Papervision 3D Path Animation from 3ds max - uses spline data exported from 3ds max (in XML) and the Singularity 3D Bezier spline for path animation in Papervision 3D.

::Quadratic Bezier y at x - computes (t,y) values along a quadratic Bezier curve at a given x-coordinate.

::Cubic Bezier y at x - computes (t,y) values along a cubic Bezier curve at a given x-coordinate.

::Closest Point on Cubic - closest point on a cubic Bezier to an arbitrary point (port of class Graphic Gem algorithm).

::Closest Point on Quadratic - closest point on a quadratic Bezier to an arbitrary point (Graphic Gem algorithm generalized to work with quads or cubics).

::Easing Along a Cubic Bezier Curve- Penner easing functions applied to easing along a parametric curve. Another practical application of arc-length parameterization.

::Cubic Bezier 4-point Interpolation-Interpolating four points with a cubic Bezier curve.

?

List of Articles
번호 분류 제목 글쓴이 날짜 조회 수
102 IT 음향관련 측정수치 및 그래프에 관한 기본지식 모아레 2010.12.29 1142
101 과학 사람은 언제 추위를 느끼는가 모아레 2010.12.26 1106
100 과학 NASA 발표에 대해 쉽게 정리한 글 모아레 2010.12.26 750
99 IT 차세대 웹의 특징, "황금의 삼각형" 모아레 2010.11.27 1236
98 IT 아이폰 크랙어플 다운 사이트 모아레 2010.11.11 1356
97 IT 간단한 블루스크린 원인 알아보기 모아레 2010.10.24 927
96 IT 간단한 gcc + Makefile 사용법 모아레 2010.10.10 1318
95 IT 인텔 모바일 CPU 호환성 가이드(Intel Mobile Processor Compatibility Guide) - CPU 업그레이드 관련 1 모아레 2010.09.16 6065
94 IT 웹캠 USB전원 문제 모아레 2010.09.13 1570
93 IT 가상피시 Virtualbox 모아레 2010.08.31 1316
92 IT 아이폰으로 활용하고 있는 수많은 기능들 정리 모아레 2010.08.11 962
91 IT 모질라 썬더버드(Thunderbird) 백업과 복구 모아레 2010.06.20 1030
90 IT 윈도우 파일 시스템 FAT32를 NTFS로 변환하기 모아레 2010.05.17 1400
89 IT C: 용량 늘리기 모아레 2010.05.16 1302
88 과학 Why do wires get tangled up? 모아레 2010.05.15 1196
» IT 수학공식 액션스크립트 예제 모아레 2010.05.11 1788
86 교양 사자성어 모아레 2010.04.28 1406
85 교양 터키 수도가 앙카라로 된 이유는? 모아레 2010.04.23 1248
84 교양 자주 틀리는 단어 모아레 2010.04.21 1420
83 교양 코코아 매스 & 코코아 버터 모아레 2010.04.10 1194
Board Pagination Prev 1 ... 10 11 12 13 14 15 16 17 18 19 20 Next
/ 20