메뉴 건너뛰기

OBG

정보게시판

조회 수 511 추천 수 0 댓글 0
?

단축키

Prev이전 문서

Next다음 문서

크게 작게 위로 아래로 댓글로 가기 인쇄
?

단축키

Prev이전 문서

Next다음 문서

크게 작게 위로 아래로 댓글로 가기 인쇄

http://www.algorithmist.net/technotes.html

 

Computational Geometry

Focusing primarily on interactive creation and display of two-dimensional curves, I hope this series illustrates that Flash is a valuable tool in teaching computational geometry. Each TechNote below opens in a new browser window.

:: Natural Cubic Splines - Natural and parametric cubic splines.

:: Hermite Curves - Cubic Hermite curves.

:: Quadratic Beizer Curves - Quadratic Beizer's and MovieClip.curveTo().

:: Cubic Bezier Curves - Cubic Bezier's and introduction to quadratic approximation.

:: Catmull-Rom Splines - An introduction to Catmull-Rom Splines.

:: Arc Length of a Catmull-Rom Spline - Arc Length of parametric curves and derivative evaluation, applied to Catmull-Rom splines.

:: Curve-Constrained Scrolling Via Script - Parametric Quadratic and Piecewise Hermite curves applied to curve-constrained scroll indicators.

:: Arc-Length Parameterization - Introduction to curve parameterization and how to reparameterize a curve on arc length. Techniques applied to a Catmull-Rom spline. Examples include how to distribute sprites evenly along a curve and path animation (including path following and orientation).

:: Recursive Subdivision - Splitting a cubic Bezier curve into multiple equivalent, but smaller segments. Several subdivision approaches are discussed with the ultimate goal of pairing a fast subdivision with a piecewise cubic Bezier spline.

:: Composite Bezier Curves - Constructing a piecewise cubic Bezier curve that interpolates a set of knots with G-1 continuity and tension control. Optimized for fast drawing.

Online Demos

These interactive demos illustrate various concepts in applied mathematics. Most initial examples are from the field of computational geometry. All demos required the Flash 9 player.

:: Parameterization Demo - Illustrate the difference bewteen uniform and arc-length parameterization on a cubic Bezier spline.

::Quadratic Bezier Parameterization - illustrates the difference in natural vs arc-length parameterization for a simple quadratic Bezier curve.

::Quad. Bezier, 3-point interpolation - The classic formula familiar to many Flash programmers is actually a simplified version of a more general parameterization, called 'midpoint' parameterization or 'midpoint interpolation'. The more general formula is discussed in the Cubic Bezier TechNote. This demo illustrates the difference between midpoint, chord-length, and arbitrary parameterizations.

::Catmull-Rom Spline animation - a simple example illustrating the animation of a Catmull-Rom spline from beginning to end, as if it were being drawn by hand. Also a subtle introduction to spline parameterization.

::Closed-Loop Catmull-Rom spline - a simple method for setting outer control points for a smooth, continuous-loop Catmull-Rom spline.

::Path Animation with Papervision 3D - a simple demo illustrating path animation with Papervision 3D and the 3D Catmull-Rom spline.

::Lemniscate of Bernoulli - how to use a closed-loop Catmull-Rom spline to animate sprites around a Lemniscate of Bernoulli (infinity or fiture-8 shape).

::Papervision 3D Figure-8's- builds upon the 2D Lemniscate of Bernoulli example to animate markers along figure-8 paths in the XY, XZ, and YZ planes.

::Papervision 3D Path Animation from 3ds max - uses spline data exported from 3ds max (in XML) and the Singularity 3D Bezier spline for path animation in Papervision 3D.

::Quadratic Bezier y at x - computes (t,y) values along a quadratic Bezier curve at a given x-coordinate.

::Cubic Bezier y at x - computes (t,y) values along a cubic Bezier curve at a given x-coordinate.

::Closest Point on Cubic - closest point on a cubic Bezier to an arbitrary point (port of class Graphic Gem algorithm).

::Closest Point on Quadratic - closest point on a quadratic Bezier to an arbitrary point (Graphic Gem algorithm generalized to work with quads or cubics).

::Easing Along a Cubic Bezier Curve- Penner easing functions applied to easing along a parametric curve. Another practical application of arc-length parameterization.

::Cubic Bezier 4-point Interpolation-Interpolating four points with a cubic Bezier curve.

?

List of Articles
번호 분류 제목 글쓴이 날짜 조회 수
158 IT 무선 인터넷 보안팁 10가지 모아레 2009.04.27 265
157 IT 구글 북 스캔 기계의 비밀을 파헤친다. 모아레 2009.05.11 346
156 IT 윈도우 7 - 빠른 실행 되살리기 모아레 2009.05.17 257
155 IT 윈도우 7 설치시 참고 모아레 2009.05.17 258
154 IT 윈도우 7 - 최근에 사용한 항목 지우기 모아레 2009.05.23 347
153 IT 윈도우 7 인증없이 최대 120일 사용하기 모아레 2009.05.25 453
152 IT 어떻게 해외사이트에 접속할 수 있을까? - 해저 광케이블 모아레 2009.06.21 352
151 IT 원격 데스크톱 설정 모아레 2009.07.15 329
150 IT Windows RC? RTM이 뭐야? 모아레 2009.07.19 295
149 IT 리눅스 서버 운영 초보자를 위한 북마크 모아레 2009.07.28 535
148 IT 우분투 9.04 기본적인 삽질 모아레 2009.08.01 316
147 IT 오픈웹 엑스 파일 최종회: 줄기세포는 없다 모아레 2009.08.02 297
146 IT 커널이란? 모아레 2009.08.02 416
145 IT 포토샵 간단 강좌 모아레 2009.08.17 270
144 IT 사용자 계정 컨트롤(UAC 기능)을 끄려면 모아레 2009.09.12 378
143 IT 안녕리눅스 기본설정 모아레 2009.09.18 351
142 IT 리눅스 쉘스크립트 실행 모아레 2009.09.18 478
141 IT 한컴리눅스 2.2 서버구축하기 Apache php Mysql zeroboard 모아레 2009.09.24 554
140 IT useradd 모아레 2009.10.09 284
139 IT 윈도우 7 - 내가 작성하는 팁 모아레 2009.10.29 286
Board Pagination Prev 1 2 3 4 5 6 7 8 9 Next
/ 9
위로